So today I thought I'd write a post about some of the tools I use as an animator that I've really come to see as essential to doing my job well. Many of them are free resources, and others are pretty expensive. Let's just get right into it. Whether you're a 2d or 3d animator, or a little of both like me, a Cintiq has become a really essential tool to doing my job. I have tried both the small and large ones, and I honestly can't live without the big one. The reason being is that the smaller monitors just don't seem to give me enough space to work correctly. I'm always cramped into a small space to animate or draw. They

As someone who's been doing digital painting for a long LONG time, and who feels like she's only very recently gotten good at it. I thought I'd write a bit about how I got here and the process of learning how to paint without any formal training in school or otherwise. I started learning photoshop when I was about fourteen years old, and I was instantly hooked. However I had no idea how to use the real tools available and was far more interested in painting something and then adding one million lens flares and other effects and then calling it good. This was not the right way to approach painting or making decent artwork. See example below of OLD stuff I

So I've been quiet about my new short film for a little while, but it's making slow and steady progress. In my off time I've been storyboarding and working with a sound guy to get the dialogue to a place where I can use it for the first draft of my animatic. I'm excited to get this going, it's just been very slow progress. I do find with personal projects however that I need to set aside some time where I can work on it once a week. If I do that, stuff does tend to get done in a timely manner. Here are a few of the concepts I drew from early last year. I'll be putting up other progress reports