Mobile games have been implementing ads and in-app purchases to make their money on freely downloaded software since 2008. Will AR follow the same trend? There is a new market on the block, and it's called Augmented Reality. In a few short days Pokemon Go has turned into a world-wide sensation. It's definitely something new and different from a normal mobile game. It displays some of the amazing things that we can now do with augmented reality technology, including the integration of high-level GPS tracking data, environmentally aware camera tracking technology and 3d animated characters together. The next step for AR and VR tech may be the inclusion of new and different monetization features that aren't too obstructive to users, and still make

I've been someone who's always been fascinated with video games. I first started playing them when I was in daycare as a small kid. My first games were the original Super Mario Brothers and Duck Hunt, of which I used the light gun at that time to shoot said ducks. I've also been something who has been fascinated by and interested in good storytelling. Stories are what human beings use to entertain, impart life lessons, and teach others about the world around them. I wrote a lot of stories when I was a kid, and always enjoyed the process. I feel like the video game industry is finally waking up to the power of good, affective storytelling in games. The problem is

While I'm a fan of technology, sometimes it concerns me that our lives are so filled with screens now. Our computers, televisions, smartphones and tablets hog our time these days. I find this funny that I'm writing this post right after last weeks, where I was celebrating the use of interactive signage in advertising and for installation for museums. One thing that does concern me, and maybe it's because I'm an old person now officially, is the use of screens in the lives of children. Yeah yeah, people thought the same thing about television back in the day, blah blah blah. They thought it would rot children's brains and that we would turn out like zombies. But the prominence of screens